
journey to calibulei
Home of the Starmeink
Please only use common & uncommon traits.
Species is currently a work in progress.
general rules
The creation of NSFW content using Starmeinks is permissible. However, I strongly advise against creating NSFW content featuring the wildlife species that will be included in this universe, as they are not sentient in a human sense.
Please do not make premade VRchat avatars for profit (free is fine), physical merchandise for profit (not including badges/custom commissions). Artwork bases can be created as long as they are only using common and uncommon traits.
Please do not use my species for hateful messages.
species specific questions
Q: Can a starmeink have features or traits that are not listed?
A: Starmeinks should follow the current traits available. However, more traits are subjected to be added later on via user suggestion. This species is continually growing.Q: Can a starmeink be _ gender?
A: The gender identity and how your starmeink presents their gender is up to you.Q: Does my Starmeink have to participate in the species lore?
A: No, your Starmeink is welcome to work at Home Depot.Q: Are fandom species and other hybrids allowed?
A: They are currently not allowed.Q: Are prosthetics and mechanics/robotics allowed?
A: They are allowed.Q: Can Starmeink have horns and body spikes?
A: They are allowed regardless of rarity.Q: Can Starmeink have scales?
A: They should not have scales currently.Q: Can Starmeink have multiple arms / limbs?
Starmeink can have up to four arms regardless of rarity.
The only limbs limited by a count rarity will be tails, eyes, and ears.Q: Can Starmeink be quadruped?
A: Not without Sekrai's Transformation stone. Quadruped starmeink are typically spirits and otherworldly figures. This has been limited for lore purpose.Q: How are guest artists to create rare starmeinks chosen?
A: Chosen by pinewarden, through application, and through community suggestions.Q: How can I get a rare starmeink?
A: Through guest artist selling, through pinewarden selling, through raffles/giveaways for myos, and occasional events. This process will be in development for some time.More to come!
wHAT IS A STARMEINK?
Starmeink are a biological species that are the main population in Calibulei. They are responsible for helping the galaxy thrive and keeping living conditions habitable for future generations of their species.
muscular system
The Starmeinks have a complex muscle structure that is well suited to their body type, which resembles a rabbit. Their muscles combine strength, endurance, and flexibility, enabling them to carry out a variety of physical tasks.Starting with the skeletal muscles, these are responsible for the Starmeinks' voluntary movements. These muscles are composed of long, cylindrical fibers that contract and relax to generate force and movement. The fibers are densely packed, providing the necessary power for their athletic capabilities.Their leg muscles, including the quadriceps, hamstrings, and calf muscles, are especially robust, providing them with impressive jumping and running abilities. These muscles allow them to leap great distances and navigate various terrains effortlessly.Their muscular system is also adapted to support their multiple ears. The muscles surrounding their ears are intricate and specialized, allowing for independent movement of each ear. These muscles enable the Starmeinks to swivel, rotate, and tilt their ears in different directions, enhancing their auditory perception and enabling them to detect sounds with exceptional precision.
cosmos stone muscle
Embedded within the Starmeinks' muscular fibers are clusters of specialized cells called Crystal Myocytes. These myocytes interact with the Cosmos Stones, forming an intricate network that channels and amplifies the magical energies contained within the stones.The Cosmos Stone Muscle runs the length of their spine and through the shoulder blades. The energy centers of the Starmeinks are deliberately aligned with these stones, which increases the power of their enchantment.
THE NUMBER OF Eyes
A substantial portion of the Starmeink population features the balanced symmetry of four eyes, enhancing their perception and depth of field. Starmeink with four or five eyes enjoy an expanded field of view, granting them the ability to perceive a full 360 degrees around them. Starmeink eyes glow faintly in the dark and also reflect light.
SINGLE SET (COMMON)

3 EYES (UNCOMMON)

6 EYES (RARE)

double SET (COMMON)

5 eyes (rare)

6 EYES v2 (RARE)

eye differences
Note that these have no rarity and are free to use. The whites of their eyes do not have to stay white.
no pupils

classic pupils

shape pupils

full moon pupils

cat slit pupils

multi-lines

mouth & jaw
A starmeink can have a powerful jaw and bite. The ranges of force can be anywhere between 1,100 PSI to 2,200 PSI depending on how large and strong the starmeink is.A starmeink can have a regular rounded tongue or a forked tongue. This tongue can be anywhere between 5 to 9 inches long. Regarding teeth, starmeink have generally sharp carnivorous teeth but have been known to eat vegitation as well from time to time. On some occasion, starmeinks will get saber-like fangs protruding from their top jaw.Note that these have no rarity and are free to use.Teeth should be cream, white, or black.



general body shape

The Starmeink anthro bodies, at this stage, lack scales, emphasizing a more fur-like covering. This fur comes in a variety of colors and patterns that is up to you to decide.Starmeink are anthropomorphic in nature and are bipedal. These creatures do not often get on all fours outside of combat or sitting.Every starmeink has antennae atop of their head. They are sensory organs that can detect vibrations and help their communication abilities.When looking lower, there are the presence of four vents situated under their chest area. There will always be two on each side. These vents serve as an essential aspect of their respiratory system, aiding in magic regulation, and contributing to their overall vitality by making sure they do not overheat. The vents pulsate gently with each breath a starmeink takes. Sometimes, a smoke-like whisp eminates from them when in use.When a starmeink does not have a cosmos fragment, they are simply to help aid breathing.
cosmos fragments
On their back in the middle of their spine is where cosmos fragments are ingested into their bodies. They can take almost any shape that the stone decides. There are able to be up to 3 stones lodged in their skin.Below are suggested placements and shapes.


head shape

While some Starmeinks possess slender and elongated snouts, reminiscent of certain creatures in the animal kingdom, others showcase shorter snouts resembling those of rabbits.The headshape of starmeinks with longer, thinner snouts is delicate and graceful. Their snouts progressively narrow from the wider base and softly curve into a tip. They have a regal aspect due to their lengthy structure. Since their nasal passages have more surface area due to their larger snouts, they may have an improved sense of smell or more respiratory capacities.Starmeinks with shorter snouts have heads that resemble rabbits and are rounded and compact in appearance. Their snouts are comparatively shorter and gently curved, giving them an air of friendliness. This variety in skull shape gives their entire appearance a hint of youth. Species with this head shape tend to have respitory issues in old age due to small nasal passages.
THE NUMBER OF EARS
SINGLE (common)

Within the Starmeinks population, it is not uncommon to encounter individuals with either single or double ears.However, the presence of up to three ears (or more) represents a unique and less frequently observed trait, making it a distinctive 'royal' characteristic among Starmeinks.
double (common)

triple (rare)

ear shapes
Long ears are considered the standard and defining characteristic of the Starmeinks species. However, while long ears may be the norm, the Starmeinks exhibit a remarkable range of ear shapes, displaying a captivating array of common, uncommon, and rare variations. Ears should be the same shape on each side.
base (common)

hook (uncommon)

jay (rare)

Placeholder.
droop (uncommon)

Two PART (UNCOMMON)

waterfall (rare)

Placeholder.
paws
Starmeink are adorned with handpaws and have a pad located in the palm. These pawpads act as shock absorbers, allowing them to traverse various terrains with ease while reducing impact on their joints.When faced with scorching heat, the Starmeinks' paw pads demonstrate heat-resistant properties that shield them from discomfort and potential damage. The specialized composition of their paw pad tissues includes a combination of insulating layers and heat-resistant secretion. This design helps to dissipate and minimize the transfer of heat to their sensitive paw tissues, keeping them cool and protected even when walking on hot surfaces.The heat resistance of their paw pads is allowed by a natural secretion of a protective tree wax-like substance through the pad when traversing terrains that call for it. This substance acts as a barrier, shielding the paw pads from excessive heat, preventing burns, and reducing the risk of injury due to thermal exposure. Additionally, their pawpads may have a slightly roughened texture that provides added traction on icy surfaces, improving their stability and preventing slips.Paws can be three toed or four toed.
hand pad variant i

feet pad variant i

hand pad variant ii

feet pad variant ii

tails
Starmeinks are characterized by their long slender bodies and tails, which enhance their coordination. In difficult terrain or while moving quickly, the tail acts as a counterweight, enabling them to retain balance and navigate gracefully. The Starmeink tail also serves as a tool for grappling. Its prehensile nature allows them to grasp objects, gather food, and engage in delicate tasks with easeSome tails will have different shapes with different rarities. For instance, the tail with the 5 point star adorned on the tip. The 5 point star at the bottom of a Starmeink's tail is believed to be a manifestation of their celestial energy and inherent connection to the cosmos. It emits a gentle light, casting a soft glow that illuminates its surroundings.Tails should not be transparent or wispy-like in any way unless they have the slime tail/see thru slime or wisp tail.
common tails
standard

standard fluff

base fin

FAUX

SPIKED ROW

kaiju row

cat tail

dragon

CURL

uncommon tails
Diamond stone tip

orb stone tip

4 point stone tip

eel ridge

Single wing

fin spikes

split cat tail

weeping dragon

long curl

RARE
TAILS
slime

see thru slime

Sea monster

three fin ridge

5 point stone tip

multi tail wings

multi tails

wisp v1

wisp transparent

COMMON cosmic fragments
These fragments are representative of elements that are commonly found.Starmeink can have up to three stones and three stone types. They can also have less or no stones at all.If a starmeink has two stone types but three stones on their back, one of those elements would be the stronger element. In example: fire stone, ice stone, fire stone. The fire stone would be the stronger element. If a starmeink has three stones of the same type, they would be a master of that element.These fragment colors can be used for any starmeink. Stone colors have to remain in that designated hue. In example: fire stone can be a darker red, or a lighter red, but it has to be red, not a pink color.Starmeink all have a little psychic power (without a stone) to aid in their element manipulation.

Fire Fragment
Allows a starmeink to create flames from the palms of their hands and mouth. Individuals with this stone can withstand hot temperatures for long periods.

Nature Fragment
This stone has two different power directions. One with this stone either allows a starmeink to create plantlife from their palms, or this stone can allow them to shapeshift into different feral animals (e.g. fox, bird, etc).

Earth Fragment
Allows a starmeink to manipulate the ground and rocks nearby. Must touch the ground with their palms or tail.

Ocean Fragment
Allows a starmeink to create water from their palms and mouth. Individuals with this stone can breathe underwater for long periods.

Static Fragment
Allows a starmeink to create electricity and static within their fur and from their palms.

Air Fragment
Allows a starmeink to create gusts of wind or blow rapid violent air from their palms or mouth. Additionally, a starmeink may gain two feathered wings instead of wind power.

Ice Fragment
Allows a starmeink to create ice from their palms and mouth. Individuals with this stone can withstand cold temperatures for long periods.

Venom Fragment
Allows a starmeink to create a venom within their spit and through their teeth. Starmeink must have saber fangs for this power.
rare cosmic fragments
These fragments are representative of elements that are not commonly found. These fragment colors should not be used on common or uncommon starmeink. These can be given through rare myos, raffles, events, and earned through other misc avenues.Starmeink are only able to have one rare stone but they may be combined with commonly found stones.
Calimtra's Soul

Starmeink with this type of stone fragment can puppeteer the dead. A starmeink can survive with large open wounds and bones showing with this stone.
Rimalia's Sight

Starmeink with this type of stone fragment can use enhanced psychic powers and talk via telepathy to others.
Lorelei's Heart

Starmeink with this type of stone fragment can heal others, however, it takes energy from themselves.
forbidden cosmic fragments
This fragment is only to be earned through events, raffles, and other misc avenues. This is due to the fact that quadruped starmeink are typically seen as supernatural beings.
Sekrai's Transformation

Starmeink with this type of stone fragment have the option of a quadruped form.

Calibulei
Calibulei is a large, fictional cosmos that does not involve any man-kind species. All creatures in Calibulei are anthro or feral, and can be beast-like even. The main creatures that inhabit this universe are anthros called Starmeinks.
Starmeinks are essentially a celestial space alien creature.Please keep in mind that the info below is a wip or may not be accessible yet.
pLANETS
Keitro is not quite similar to Ahktal and Reikmal. It is part of The King's Court - being the closest in the clutch of planets. Keitro is mostly swamp, desert, and hot humid-arid temperatures. Unfortunately, most of the water here is toxic and fresh water is few and far between. Not much life lives here due to the toxicity of the planets air and hot temperatures. However, some rare Starmeink can and will live here due to adapting to the toxicity. Almost all Starmeink from this planet tend to be aggressive or have interesting characteristics due to the harsh nature of their homeland. The planet of Keitro also has an artificial strong atmosphere created by native Starmeink to protect from the heat of Halmeit.
Keitro

magnori

Magnori is a very, very difficult place to live. Unlike Keitro, there is no artificial atmosphere protecting this planet. Most of the planet is volcanoes, craters, and is constantly having eruptions. It is considered to be home of the roughest creatures in Calibulei. It is neighbors to Keitro in The King's Court. It is known as an "outcast" planet that the other planet councils send criminals to be punished for crimes against their planets. It is ruled by a small group of Starmeinks that call themselves The Scourge. Their leader uses the title of Leviathan. Not much is known about them due to their reclusiveness and their habits of sending others to retrieve cargo.There are clans that exist on Magnori, however they tend to be small groups due to the aggressive nature of the planet. It is hard to trust others here.
Ahktal is also a little similar to earth, and resides in The King's Court. However, the majority of the planet has been losing life steadily over the last few milions of years due to unknown natural circumstance. The majority of the planet is desolate and arid, however along the middle of the planet there are rainforest-like climates with a large river named Larklei's Hope. Eventually, it will cease to exist and be a dead planet. Starmeinks have been trying to recover the planet by evacuating species steadily and reagitating plant life on Reikmal.Ahktal is currently the main source of metals and oils. The planet is known for weapons crafting and its large dueling events that happen every year. Only the toughest appear for them but thousands come to watch.
AHKTAL

reikmal

Reikmal is a earth-like planet that resides in a line of planets called The King's Court. It is mostly water, with two large continents, and scattered islands among its oceans. There are a few great deserts that reside in Reikmal that were artificially created by Starmeinks.It is the main residence for the Starmeink species. Reikmal is also the most technologically advanced of all the planets and has the most urbanized places. Starmeinks here tend to be inventors, innovators, and are good with industrial related crafts.
Rimalia is not part of The King's Court, but instead is a part of what is called The Monarch's Crown. The planet is majority ice, with parts of deep dark waters called abyssal trenches. There are quite a lot of hidden treasures here from the previous Period of Calamity in the waters and buried in ice. Due to this, the planet has a large space port and is considered a trade-hub for Starmeinks and other space species. If someone wants to hide something - most likely it is hidden here unlikely to be found for thousands of years. The Starmeinks here tend to be friendly, have quite a lot of pride for their planet, and pride for the economy they have created there.
RIMALIA

CALIMA

Calima was once like Ahktal and Reikmal, but that is no longer. During the Period of Calamity, Starmeinks went to war over supplies, territories, and riches. Calima was once the most rich and beautiful of all the planets - having open oceans, important agriculture, deserts, tundras... but the planet was destroyed by in-fighting and the removal of The Cosmos Stone which kept the planet alive and beautiful.It remains in The Monarch's Crown as a reminder of what greed can do to something beautiful. It is a desolate planet with large deep craters, with ash, and fossils scattered throughout. Not much lives here besides some spirit-like Starmeinks called Wanderers and Drifters.Despite the deadness of this planet, it does have hidden riches similar to Rimalia. You just have to know where to look and be willing to dig deep.
cLASSES
rift explorers
Rift explorers can be regarded as the itinerant adventurers or "space pirates" of Calibulei. They navigate the vastness of space in search of valuable treasures, merchandise, and other commodities, which they can later trade on their respective home planets, should they possess one. While some rift explorers prefer to undertake their endeavors alone, others opt to travel alongside a small crew consisting of three to five individuals.Typically characterized by a gritty demeanor, rift explorers lead a challenging existence. They bear the burden of being perceived as highly sought-after criminals and thieves, although this generalization does not hold true for all individuals within their ranks. Nonetheless, the majority of rift explorers consciously embrace a life of thrilling escapades and potential wealth acquisition. They exhibit unwavering determination and a relentless pursuit of their aspirations and desires.To facilitate their journeys, rift explorers utilize space pirate vessels propelled by fragments of cosmos stones or solar energy. Consequently, most interstellar travel is accomplished by means of these ships.
soldiers
The soldiers of Calibulei assume the responsibility of safeguarding the Queen, whose residence is situated on Reikmal. Some soldiers embark on journeys to fulfill the kingdom's or the Queen's mandates, often involving peacekeeping endeavors. Both the Queen and her soldiers embody a disposition inclined towards peaceful resolutions. Consequently, the majority of their missions are oriented towards maintaining tranquility.These soldiers epitomize the Starmeink's regal nature, often exhibiting attire that leans towards elegance. Their physical attributes tend to include tall and slender physiques, owing to their rigorous athletic training regimens. Proficient in close-quarters combat, these individuals possess rapid reflexes in high-pressure situations.Soldier classifications dictate the possession of a single stone, while the "Captain" roles within soldier squadrons are permitted to carry two stones. However, soldiers predominantly rely on their close combat skills before resorting to utilizing their stones. Engaging in conflict is actively discouraged unless absolutely necessary.While soldiers are permitted to pursue romantic relationships, they typically refrain from having children due to the inherent risks associated with their occupation.
abyss keepers
Abyss Keepers share similarities with Soldiers, but their focus lies solely on honing their skills with the powers derived from the stones they discover. They dedicate their entire lives to training as elite practitioners of magic.Within the Queen's defensive forces, a dedicated division exists exclusively for Abyss Keepers.The personalities of Abyss Keepers can vary significantly. Many display a mild temperament, driven by the awareness of the immense danger they possess through their abilities. They invest considerable time in finding ways to enhance their magical prowess while ensuring their safety. Excessive employment of their powers can lead to self-inflicted harm or, in the worst cases, result in death—a risk they conscientiously navigate.
weavers
Weavers represent a significant subset of Starmeink individuals who specialize in the production of fashion and textile goods. In the realm of Calibulei, weavers assume a pivotal role, contributing substantially to the local economy and societal well-being.Beyond the realm of fashion and visual appeal, the products crafted by weavers often possess unique properties that enhance the effectiveness of individuals in combat (armor). These textiles may offer protective attributes (magically charmed).The artistic craftsmanship of weavers contributes to the cultural fabric of Calibulei, fostering a sense of identity and pride among citizens. The intricate designs and patterns found in their creations are not only symbols of beauty but also a way to express pride for their planet's culture.
MANGLERS
This class is similar to soldier class but tend to be more along the lines of contracted bounty hunters. Manglers operate in close coordination with local authorities (soldiers), receiving their assignments through word of mouth and wanted boards.With a physique honed through years of labor at the anvil and difficult quests, Manglers are renowned for their strength and resilience. Clad in intricately crafted armor, they emanate an aura of might. Proficient in a wide array of weaponry, from massive warhammers to razor-sharp swords, Manglers are versatile and capable of adapting to various challenges.Manglers often take on quests that involve recovering rare ores, protecting trade routes, or forging strong magical weapons.
BLACKSMITHS
Nestled in their workshops and foundries, Blacksmiths create weapons and tools throughout the universe. Blacksmiths channel the power of cosmos fragments into their creations. Blacksmiths like to prioritize the artistry and aesthetics of what they craft rather than engage in combat. Though many blacksmiths are skilled in self-defense and close combat.
wanderers
One definition of wanderers is that wanderers are free spirits who traverse the vast landscapes of the realm, embracing the nomadic lifestyle. Wanderers roam the solar system seeking hidden knowledge.The other classification of wanderers is the kind that is ghostly or spirit-like in appearance. Some have the power to commune with spirits, gaining insights from the other side. These abilities make them valuable allies and sought-after mediators in matters involving the supernatural.
STONE protector
Stone Protectors devote their lives to safeguarding large deposits of cosmos fragments from those who seek to use them for the wrong purpose. Each Stone Protector is chosen by the stones themselves, bonding with one or more to become a formidable defender.
DIALECT
All creatures in Calibulei speak primarily Luemar. It is a language that sounds very similar to english and has 26 letters (a-z).
lore
sekrai's heart
Calibulei underwent a transformative journey, evolving from its initial state to what it is today. Its origin story reveals the events that led to its formation.Prior to the creation of the universe, a vast emptiness known as the void existed, possessing its own god-like essence. Within this void, numerous god-like entities coexisted, engaging in ceaseless and violent conflicts with one another. Each of these creatures harbored selfish desires to bring forth a universe of their own.Amidst this chaotic display, one entity stood apart from the rest, unimpressed by the spectacle of violence. This creature bore the name Sekrai, a long and uniquely shaped being adorned with double ears. Its complexion was white, adorned with multiple eyes and a long, ethereal tail.Growing weary of the endless battles between its siblings, Sekrai bravely intervened during a violent confrontation between two older entities, attempting to reason with them. However, their intervention was met with hostility, as the siblings turned against Sekrai, seeking to end its existence.In a remarkable turn of events, the void, recognizing Sekrai's worthiness, bestowed its powers upon the beleaguered god. Empowered by the void, Sekrai emerged victorious, overpowering its siblings with incredible strength.Once the battle subsided, Sekrai made a profound gesture before its brethren. Opening its chest, the god revealed its heart, which it willingly offered to the void as a token of gratitude for saving its life.Accepting Sekrai's heartfelt offering, the void underwent a transformation. Sekrai's once-white coat turned a deep midnight color, symbolizing the bond between the god and the void. The void, recognizing Sekrai as the most deserving among its siblings, revealed its intentions to collaborate in the creation of the universe.Extending its dark tendrils towards Sekrai, the void and the god worked together harmoniously, shaping and manifesting the vast expanse of the universe.It is believed that fragments of Sekrai's heart became the Cosmos Stone, imbued with its essence and serving as enduring remnants of its sacrifice and divine connection. These fragments hold great significance, embodying the profound bond between Sekrai and the universe it helped bring into being.
